Post by Bravo on Apr 2, 2005 17:08:44 GMT -5
Well... I just got done beating Baulder's Gate II on Extreme. ^_^
I kicked that game's ass.
And now to brag I'll post the inventory and stat sheet of my character.
Stats[/SIZE]
Vhaidra
Level 40 Dark Elf Monk
Health: 1,190
Energy: 349
Armor: 246
Base Attack: 75 or 76
Damage: 199-199 (113-113) or 148-172
Strength: 58 [+24 hit/ +24 dmg]
Dexterity: 52 [+21 to armor class per piece of armor]
Constitution: 40 [+15 health points and increased health regeneration]
Intelligence: 10 [+0 Energy and increased mana regeneration]
Wisdom: 10 [+0% Experience bonus]
Charisma: 14 [+10% Buy/Sell]
Carrying Capacity: 940 Lbs
Weapons
Main Hand: +5 Flawless Noble Scimitar[/color]
Off Hand: +5 Flawless Scimitar of Besieging
Ranged: +5 Flawless Vampiric Crossbow
Armor
Head: +5 Flawless Full Plate Helmet of the Herald
Body: +5 Flawless Half Plate Armor of the Herald
Hands: +5 Flawless Unrelenting Full Plate Gloves
Feet: +15 Flawless Hissing Full Plate Boots
Jewls
Ring(1): +15 Flawless Ring of Woe
Ring(2): +15 Flawless Firestorm Ring
Amulet: +15 Flawless Firestorm Amulet
Feats
Accuracy
Improves the accuracy and damage of ranged attacks
Rank 5: +10 to hit and +5 to damage
Passive Skill
Armor Proficiency
Allows you to equip heavier armor for better defense
Rank 3: Equip half plate and plate armor
Passive Skill
Arterial Strike*
Wound enemies to inflict gradual loss in Hit Points [weapon equipped and in
Stealth state]
Rank 5: 25 damage per second for 15 seconds
Energy: 12
Combat Reflexes
Increases the speed of your attacks
Rank 10: Speed Increases (Gotten to rank 10 through the gloves. )
Passive Skill
Crippling Blow*
An attack that slows the enemy [weapon equipped and in Stealth state]
Rank 5: 21 second duration
Energy: 11
Crushing Blow
Adds damage to unarmed attacks
Rank 5: +10 damage
Energy: 11
Death Blow
Increases the damage inflicted by a critical hit
Rank 5: +10 damage
Passive Skill
Deflect Missiles
Gives a chance to automatically block missile attacks
Rank 5: 25%
Passive Skill
Diamond Body
Resist the effects of poison and acid attacks
Rank 5: 5 less damage per tick
Passive Skill
Dodge
Enemies are more likely to miss in combat
Rank 5: +5 to AC per piece of armor worn
Passive Skill
Endurance
Increases your carrying capacity
Rank 5: +75 more pounds
Passive Skill
Evasion
Aids in damage reduction from certain magical attacks
Rank 5: +50% reduction
Passive Skill
Great Fortitude
Increases your Hit Point regeneration rate
Rank 5: +10 HP per minute
Passive Skill
Hail of Knives*
Allows you to throw multiple knives at once
Rank 5: 6 knives
Energy: 7
Hand Weapon Focus
Increases your ability to fight with one-handed weapons
Rank 3: +6 to hit and +3 to damage
Passive Skill
Improved Critical
Increases your chance of a critical hit with melee attacks
Rank 10: +30% (Increased to rank 10 by one of the scimitar's )
Passive Skill
Iron Will
Increases your Magic Energy regeneration rate
Rank 5: 225%
Passive Skill
Long Weapon Focus
Improves your ability to fight with staves, spears, and halberds
Rank 3: +6 to hit and +3 to damage
Passive Skill
Piercing Strike
Reduces your enemy's Armor Class
Rank 5: 20 Armor Class reduction
Energy: 7
Poison*
Inflicts additional poison damage on attacks
Rank 5: 10 poison damage for 30 seconds
Energy: 12
Spinning Strike
A devastating staff attack that strikes all enemies around you
Rank 5: +5 damage
Energy: 21
Sprint
A quick burst of running speed
Rank 10: 365% increase in speed for 1 second (Gotten to rank 10 with the boots )
Energy: 10
Stealth*
Allows you to avoid enemies and make Sneak Attacks
Rank 5: +10-30 damage to Sneak Attacks
Energy: 1 per second (Drains energy while in stealth)
Stunning Blow
A powerful attack that damages and stuns your enemy
Rank 5: Stun for 3.50 seconds, 16-34 damage
Energy: 15
Sweep Attack
An unarmed attack that strikes and knocks back all enemies before you
Rank 5: +5 damage
Energy: 21
Toughness
Grants you extra Hit Points
Rank 5: +30 Hit Points
Passive Skill
Two-Weapon Fighting
Improves your ability to fight with two weapons at once
Rank 5: +130%/+70% primary/off-hand damage
Passive Skill
Unarmed Combat
Improves your ability to fight bare-handed
Rank 5: 16-32 to damage, chance to stun
Passive Skill
Willpower
Grants you additional Magic Energy
Rank 5: +25
Passive Skill
The Rank I've posted is the Rank they were at when I made this stat sheet... Or basically after beating the game. ^_^
*These feats are gotten in the third act through a special quest
Spells
These are the four spells I had in my shortcut spell list:
Stealth
Arterial Strike
Crippling Blow
Poison
Gold: Around 600,000 at the end.
Blue: Maind Hand Damage of the First Scimitar when eqipped.
Purple: Off-Hand Damage of the Second Scimitar when equipped.
Red: Crossbow Damage when equipped.
Gray: Base Attack when the two scimitars are equipped.
Green: Base Attack when the Crossbow is equipped.[/QUOTE]
BAM!!
Sadly I couldn't seem to find a Flawless Full Plate Armor. -.o So my "perfect set" isn't quite complete yet.
So yah... any questions feel free to ask. XD
I kicked that game's ass.
And now to brag I'll post the inventory and stat sheet of my character.
Stats
Vhaidra
Level 40 Dark Elf Monk
Health: 1,190
Energy: 349
Armor: 246
Base Attack: 75 or 76
Damage: 199-199 (113-113) or 148-172
Strength: 58 [+24 hit/ +24 dmg]
Dexterity: 52 [+21 to armor class per piece of armor]
Constitution: 40 [+15 health points and increased health regeneration]
Intelligence: 10 [+0 Energy and increased mana regeneration]
Wisdom: 10 [+0% Experience bonus]
Charisma: 14 [+10% Buy/Sell]
Carrying Capacity: 940 Lbs
Weapons
Main Hand: +5 Flawless Noble Scimitar[/color]
Off Hand: +5 Flawless Scimitar of Besieging
Ranged: +5 Flawless Vampiric Crossbow
Armor
Head: +5 Flawless Full Plate Helmet of the Herald
Body: +5 Flawless Half Plate Armor of the Herald
Hands: +5 Flawless Unrelenting Full Plate Gloves
Feet: +15 Flawless Hissing Full Plate Boots
Jewls
Ring(1): +15 Flawless Ring of Woe
Ring(2): +15 Flawless Firestorm Ring
Amulet: +15 Flawless Firestorm Amulet
Feats
Accuracy
Improves the accuracy and damage of ranged attacks
Rank 5: +10 to hit and +5 to damage
Passive Skill
Armor Proficiency
Allows you to equip heavier armor for better defense
Rank 3: Equip half plate and plate armor
Passive Skill
Arterial Strike*
Wound enemies to inflict gradual loss in Hit Points [weapon equipped and in
Stealth state]
Rank 5: 25 damage per second for 15 seconds
Energy: 12
Combat Reflexes
Increases the speed of your attacks
Rank 10: Speed Increases (Gotten to rank 10 through the gloves. )
Passive Skill
Crippling Blow*
An attack that slows the enemy [weapon equipped and in Stealth state]
Rank 5: 21 second duration
Energy: 11
Crushing Blow
Adds damage to unarmed attacks
Rank 5: +10 damage
Energy: 11
Death Blow
Increases the damage inflicted by a critical hit
Rank 5: +10 damage
Passive Skill
Deflect Missiles
Gives a chance to automatically block missile attacks
Rank 5: 25%
Passive Skill
Diamond Body
Resist the effects of poison and acid attacks
Rank 5: 5 less damage per tick
Passive Skill
Dodge
Enemies are more likely to miss in combat
Rank 5: +5 to AC per piece of armor worn
Passive Skill
Endurance
Increases your carrying capacity
Rank 5: +75 more pounds
Passive Skill
Evasion
Aids in damage reduction from certain magical attacks
Rank 5: +50% reduction
Passive Skill
Great Fortitude
Increases your Hit Point regeneration rate
Rank 5: +10 HP per minute
Passive Skill
Hail of Knives*
Allows you to throw multiple knives at once
Rank 5: 6 knives
Energy: 7
Hand Weapon Focus
Increases your ability to fight with one-handed weapons
Rank 3: +6 to hit and +3 to damage
Passive Skill
Improved Critical
Increases your chance of a critical hit with melee attacks
Rank 10: +30% (Increased to rank 10 by one of the scimitar's )
Passive Skill
Iron Will
Increases your Magic Energy regeneration rate
Rank 5: 225%
Passive Skill
Long Weapon Focus
Improves your ability to fight with staves, spears, and halberds
Rank 3: +6 to hit and +3 to damage
Passive Skill
Piercing Strike
Reduces your enemy's Armor Class
Rank 5: 20 Armor Class reduction
Energy: 7
Poison*
Inflicts additional poison damage on attacks
Rank 5: 10 poison damage for 30 seconds
Energy: 12
Spinning Strike
A devastating staff attack that strikes all enemies around you
Rank 5: +5 damage
Energy: 21
Sprint
A quick burst of running speed
Rank 10: 365% increase in speed for 1 second (Gotten to rank 10 with the boots )
Energy: 10
Stealth*
Allows you to avoid enemies and make Sneak Attacks
Rank 5: +10-30 damage to Sneak Attacks
Energy: 1 per second (Drains energy while in stealth)
Stunning Blow
A powerful attack that damages and stuns your enemy
Rank 5: Stun for 3.50 seconds, 16-34 damage
Energy: 15
Sweep Attack
An unarmed attack that strikes and knocks back all enemies before you
Rank 5: +5 damage
Energy: 21
Toughness
Grants you extra Hit Points
Rank 5: +30 Hit Points
Passive Skill
Two-Weapon Fighting
Improves your ability to fight with two weapons at once
Rank 5: +130%/+70% primary/off-hand damage
Passive Skill
Unarmed Combat
Improves your ability to fight bare-handed
Rank 5: 16-32 to damage, chance to stun
Passive Skill
Willpower
Grants you additional Magic Energy
Rank 5: +25
Passive Skill
The Rank I've posted is the Rank they were at when I made this stat sheet... Or basically after beating the game. ^_^
*These feats are gotten in the third act through a special quest
Spells
These are the four spells I had in my shortcut spell list:
Stealth
Arterial Strike
Crippling Blow
Poison
Gold: Around 600,000 at the end.
Blue: Maind Hand Damage of the First Scimitar when eqipped.
Purple: Off-Hand Damage of the Second Scimitar when equipped.
Red: Crossbow Damage when equipped.
Gray: Base Attack when the two scimitars are equipped.
Green: Base Attack when the Crossbow is equipped.[/QUOTE]
BAM!!
Sadly I couldn't seem to find a Flawless Full Plate Armor. -.o So my "perfect set" isn't quite complete yet.
So yah... any questions feel free to ask. XD